Fantasy General II – Evolution is now available
Fantasy General II: Evolution is perhaps the largest DLC for Fantasy General IIso far. It introduces a new playable faction, the Lizardfolk. They are a race of amphibians and lizards who excel at amphibious and sea warfare. They also do not have any of the normal penalties associated with movement and combat in water, receiving bonuses instead. They can also hide in deep water and swamps, making the sea their natural environment.
The Lizardfolk faction makes use of the existing lizardfolk units from the original campaign plus plenty of new units which expand their roster to equal that of the other two factions. New marine-themed neutral units have been added too, including giant crabs, huge sharks, seagulls, warships, and more.
The Lizardfolk are playable in Skirmish, Onslaught mode, or in their new Story Campaign, Evolution. It is a 20 missions long and branching campaign set on a new world map in which players take command of the new playable hero, the lizard Szzlag, as he leads his siblings away from his tribe in an initiation rite. It is a prequel to the Invasion campaign and establishes the Lizardfolk as a force to be reckoned with.