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Studio Aesthesia has partnered with The Quantum Astrophysicists Guild to bring melee twin-stick title, ‘Breakpoint,’ to Nintendo Switch and PC

The Quantum Astrophysicists Guild announces collaboration with Studio Aesthesia to publish ‘Breakpoint,’ a stylized twin-stick arcade game, to Nintendo Switch and PC. Defeat waves of enemies with melee weapons that EXPLODE after reaching their breaking point, dealing devastating damage across the blast zone.

The team at Studio Asethesia says, “We really wanted to capture the purity of retro arcade games, but mixed in with a few modern sensibilities. The melee weapons force you to weave through enemies and get up close and personal, while the weapon explosion system allows you to turn a tense situation into a huge comeback, leading to some really exhilarating moments.”

‘Breakpoint’ is inspired by early 2000s arcade titles like ‘Geometry Wars,’ where action and mayhem go hand in hand. Grab hold of a hammer, double-sided ax – even a katana! – and other weapons to conquer waves of enemies.

What makes ‘Breakpoint’ unique?

– Unlike traditional twin-stick titles, ‘Breakpoint’ uses melee combat
– Destroying enemies gains XP for the weapon, not the player
– Many layers of discovery, including evolution trees for each weapon
– Maxed out weapons become powerful AOE attack opportunities

Take your first swing in this unapologetically nostalgic title for Nintendo Switch and PC in 2020

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